#include "common.h"
#include "play_screens.h"
Go to the source code of this file.
◆ all_clearVolArray()
void all_clearVolArray |
( |
| ) |
|
Clears the volume array of all six string objects.
◆ all_soundKill()
Sends a soundKill() to all six string objects.
◆ all_soundOff()
Sends a soundOff() to all six string objects.
◆ cycle_capo()
void cycle_capo |
( |
bool |
playing | ) |
|
Cycles the capo, and adjusts any playing notes.
- Parameters
-
playing | True if currently playing sound, false otherwise. |
- Version
- New in 2.3.7
◆ no_buzz_soundOff()
void no_buzz_soundOff |
( |
| ) |
|
Sends a soundOff() to all strings but the buzz.
◆ tpose_down_1()
void tpose_down_1 |
( |
bool |
playing | ) |
|
Decreases the transpose by 1 semitone, and adjusts any playing notes.
- Parameters
-
playing | True if currently playing sound, false otherwise. |
- Version
- New in 2.3.7
◆ tpose_up_1()
void tpose_up_1 |
( |
bool |
playing | ) |
|
Increases the transpose by 1 semitone, and adjusts any playing notes.
- Parameters
-
playing | True if currently playing sound, false otherwise. |
- Version
- New in 2.3.7
◆ tpose_up_x()
void tpose_up_x |
( |
bool |
playing, |
|
|
int |
steps |
|
) |
| |
Adjusts the transpose by a given number of steps.
- Parameters
-
playing | True if currently playing sound, false otherwise. |
steps | Number of semitones to move (signed) |
- Version
- New in 2.5.7
◆ vol_down()
Turns the volume of all strings down by 10, if possible.
- Checks volume of all strings
- If the quietest string is less than 10 from min volume, decreases the volume of all strings by 10.
- If the quietest string is more than 10 from min volume, do nothing.
- Version
- New in 2.3.4